Category: Gaming on Film
With the trailer for Oz: The Great and Powerful making its rounds on the internet last week, many wondered if director Sam Raimi (The Evil Dead, Spider-Man) was still on board for the proposed Warcraft movie. According to the acclaimed director, he… Read More »
Michael Fassbender, best known for Inglourious Basterds, X-Men: First Class, and Prometheus, will officially play the lead in the upcoming Assassin’s Creed movie.
In our Gaming on Film series we normally look at some of Hollywood’s past attempts at Videogame based Films but today we have a special treat. Introducing the trailer for Wreck-It Ralph from Walt Disney Studios thanks to MSN. Ralph,… Read More »
With the release of the highly anticipated Max Payne 3 this week, we decided to celebrate the return of the hard-boiled hero with a look back at 2008′s movie adaptation, titled simply Max Payne. Did this video game movie continue… Read More »
Final Fantasy V is often credited as being the last Final Fantasy title directed by series creator Hironobu Sakaguchi. This is technically false. Despite leaving the directorial chair open for future Final Fantasy games after the fifth entry, it appeared Sakaguchi had big plans for the series as it approached the new millennium.
The biggest problem facing most film adaptations of video games is wrestling with the transition of game mechanics into the film’s narrative. From Max Payne’s awkward gun-fu to Doom’s infamous “first-person” sequence, filmmakers have a hard time rationalizing the existence of the most recognizable gameplay aspects of the games they adapt. This, combined with a lack of respect for the source material, results in poor writing, sloppy direction, and compromises to the original vision. This is not the case with Scott Pilgrim; a video game theme infused graphic novel turned film.
In 1997 a video game came along that changed the way we play first-person shooters; that game was GoldenEye 007 for the Nintendo 64. Single-handedly revolutionizing the genre with its detailed level design, innovative enemy AI, and of course, introduction of split-screen multiplayer, GoldenEye is fondly remembered by gamers everywhere. Last year, attempting to recapture some of the nostalgia associated with the title, Activision remade GoldenEye for the Wii, updating the story, gameplay, and level design for the modern age, as well as replacing original GoldenEye star Pierce Brosnan with the current Bond, Daniel Craig…
Best known as “that horror movie with Frankie Muniz in it”, Stay Alive features a group of teenagers who discover a new, “underground” survival-horror video game. Unfortunately, the game doesn’t just kill your characters, it kills its players as well. Sounding like a bad Goosebumps book premise, does this B-horror movie successfully appeal to gamers and casual audiences, or does it fail to entertain both?
The Pokémon franchise has never been anything short of ambitious. Starting as a Gameboy title set across two versions, featuring 150 Pokémon in total, the series now boasts over 30 titles, an incredibly popular trading card game, and a long running anime series, and now 649 Pokémon for players to collect. Back in the late 90′s, Pokémon absolutely EXPLODED, and was even popular enough to have a handful of its movies released in American theaters. This week on Gaming On Film, we take a look back at the first theatrically released Pokémon movie, fittingly dubbed Pokémon: The First Movie.
There are plenty of movies that are adaptations of existing video game franchises, but storytelling restraints due to the license often result in less than stellar productions. However, there are also many films that draw upon various aspects of gaming culture to produce wholly original stories, some pretty bad, and some wildly creative. This week in Gaming On Film, we examine one of the better movies to be based on gaming culture: Gamer.